tech tips newsletter - games and learning

editor: shannon mersand
in this section

game on! explore games and learning

games-based learning, gamification, and game style elements are perfect partners for training, k-12 and higher education courses, and corporate marketing strategies.

game-based learning explained (video: 2.5 minutes)
johann taljaard offers a brief video explanation of the differences between game-based learning and gamification.

digital game-based learning: still restless, after all these years
richard n. van eck provides a brief history of digital games based learning, reviews his predictions from ten years ago, and describes the three types of digital games-based learning.

the looming gamification of higher ed
kentaro toyama discusses some of the potential downfalls and why instructors should be cautious about over-gamification.

game-based learning: what do gamers expect of elearning?
chris hodgson discusses four things to consider when design elearning experiences that will appeal to gamers and non-gamers to increase engagement.

the pros and cons of implementing gamification in the workplace
dave nevogt discusses the benefits and drawbacks to using gamification in the workplace for recruitment and training and the potential downfalls associated with gamification.

tech tip: take control of your inbox

discover five ways to wrangle your inbox to eliminate the clutter.

featured online courses

meet your professional development goals for continuing education, license renewal or advanced certification. 

educ 651 project-based learning in the flipped classroom 

instructional strategies for implementing the flipped/blended approach to support a learner-centered, project-based approach to learning to liberate your face-to-face time in training or in the classroom.

our students say…

"you have opened my eyes to a whole new way to run my classroom, a better way for the students to learn." 
~ denise tufts, certified nursing assistant instructor hs, greene, maine

educ 760 e-learning for educators 

learn how to add online components to enhance traditional face-to-face instruction/training with blended learning, or convert courses, training or workshops for online delivery. facilitate discussion forums and create online assessments, curation systems, and e-portfolios.

educ 645 school-wide positive behavioral interventions and supports (pbis) 

explore school-wide positive behavioral interventions and supports (pbis) and learn how to create a data-driven plan using three-level interventions to address student behavior, eliminate behavioral distractions and monitor progress.